America's Escape Game Review Orlando
America’s Escape Game in Orlando, Florida is one of the original Escape Rooms in the Orlando area. As soon as you walk in the door, you are greeted by a friendly and enthusiastic staff. Be sure to arrive early, and warm up with the America’s Escape Game Wall Lock Challenge! America’s Escape Game currently has six Escape Rooms. Each room offers different experiences and range in difficulty levels. America’s Escape Game Orlando is designed for larger groups but as a group of 4 we were still able to have a great time racing through the scenarios! Rooms such as Crisis at 1600, The Lost Tomb of Monthu, Pandemic depend on quick thinking and flawless teamwork at times, while Face Off (a competition room) and The Caretaker, amp up the adrenaline!
The Caretaker Escape Room ReviewPrice: $39 per Person
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The Caretaker Escape Room is an adrenaline inducing, fast paced Escape Game. The experience is filled with jump scares and creative puzzles. It is a room that requires patience and focus as much as it requires intelligence to complete. This game isn’t for everyone as one of the major themes of the room is frustration by using loud noises to interrupt conversations and prevent completion of puzzles. Not every puzzle requires the use of the mind but the skill of a steady hand. Players usage of clues in this room is very important as the game does have puzzles that will eat time to prevent a speedy escape. As the pace quickens, and the difficulty increases, more distractions are thrown at you and your team!
Story: Deep within the dark recesses of the forests in Oregon lies an evil like no other. A disbarred geneticist named Dr. Vermillion has unleashed a terror that has left a trail of death and destruction in its wake. A once decorated scientist, Vermillion has now been disgraced for conducting immoral experimentation on humans and animals. Seeking revenge for his disbarment, Vermillion has unleashed his brood of giant wolf-like creates onto the town of Fair Oaks. Military and law enforcement efforts have failed as the death toll continues to rise.
Deep within these woods lives a hermit the locals have come to know as The Caretaker. He has no hope to escape the terror that lurks in the woods around him without your help! Move quickly and quietly as Caretaker’s life depends on it.
Immersion: One of the best parts of the Caretake is the outside atmosphere of the game. As you begin the game, you just get the creeping feeling that things are going to reach out and grab you!
Game Style: Horror/Adventure
Game Flow: The game is fast paced. Before you make your way into the cabin, the tasks move quickly. As soon as you enter the cabin, you are smacked in the face with how much work needs to be done to move any further. The flow continues smoothly but comes to a dead halt when you reach a specific wooden puzzle. Once we moved passed that puzzle, the game flow resumed! The noises and scare tactics of the room create an anxiety that steadily increases as you progress through the room.
Puzzles: Many of the puzzles are fun and help add to the immersion. A couple puzzles can be a bit tedious and had a clue not been used on a specific wooden puzzle it could be game stopping. The Escape Crusaders made a unanimous vote to ask for a clue while solving the wooden puzzle, and we suggest you do the same!
Game Master: The Game Master is very involved in your experience. Not only do they provide clues when needed, they help guide you through the story.
Group Size Suggestion: 4-8
Final Thought: Clue usage will make or break this game for most groups.
Crisis At 1600 Escape Room ReviewPrice: $39 per Person
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Crisis At 1600 Escape Room is a load of work in one room. Players asked to move through a massive amount of puzzles a few consuming most of the time. It is not really a hard thinker of an escape room but you do have revelations that make it more satisfying. Some of the puzzles do require skills outside of one's brain and that lets us all have fun. This is not the best game at the location or the second best game. It is an average escape room built toward larger groups of players. This is the first room that American Escape Rooms built.
Story: A heavily armed group of paramilitary invaders have breached the White House. The President has been escorted to a safe bunker. All secret service agents on the premises have been neutralized. To make matters worse, the paramilitary group has launched a series of missiles that can only be disarmed inside the Oval Office.
Our only hope is a group of tourists trapped inside. This group must use knowledge and strategy to infiltrate the Oval Office and disarm the missiles.
Be conscious of your surroundings, keep an open mind and use only your best judgment…millions of lives depend on it.
Immersion: Of all the rooms at this location, this one lacks the immersion that most would appreciate. It is bland walls at the same time we have never been to the white house.
Game Style: Adventure
Game Flow: The game flow was pretty consistent, players a bilinear game that has an entire group working. Be mindful that you will most likely not see every puzzle solved. If you have the opportunity to go over the game at the end so you understand what you missed.
Puzzles: The puzzles were very basic nothing that would be mentally taxing but they did cause a slight brain sweat.
Game Master: Our gamemaster wasn’t heavily involved but I do know that he watched every moment of the game. He was able to tell us who did what puzzle, with the number of puzzles that was impressive. Again not super involved in the game but they must be attentive for you to complete the game in a timely manner.
Group Size Suggestion: 4-8 if you are a newer group lean toward 6-8
Final Thoughts: A lot of busy work makes this escape room tedious but with the right group it can be a fun experience.